PSP Audioware Binamp
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Manufacturer Information
PSP Audioware
https://www.pspaudioware.com
contact@pspaudioware.com
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What PSP BinAmp Is For
PSP BinAmp is a saturation and preamp emulation plug-in designed to add depth, thickness, and an analog signature to your tracks. Where a recording might sound too "clean" or linear, BinAmp adds tube-typed harmonic density, with gentle compression and warmth that helps a source stand out in the mix without necessarily increasing the perceived volume.
Its character is especially effective on drums (kick, snare, overheads, room), vocals, loops, electric pianos like Rhodes or Clavinet, as well as digital synths that quickly gain texture. It also works very well on guitars and basses, complementing an amp simulation, on a reamp bus, or simply to "round off" a DI and give it a more credible vintage color.
Main Features
Saturation Inspired by a Legendary Preamp
At the heart of PSP BinAmp is a Class A triode preamp emulation inspired by the Echorec 2, a magnetic drum delay machine renowned for its warm and musical sound. The goal here is not to reproduce a delay, but to capture the personality of its preamplification stage and its very distinctive grain, ideal for enriching a track without making it harsh.
Control of Grain, Spectrum, and Level
The workflow is straightforward: you increase the Drive to generate saturation (with a range of +/-20 dB), then adjust the Output (up to +/-20 dB) to maintain a consistent level and objectively compare "with" or "without." To shape the frequency response, you have a High Pass filter (useful to avoid unnecessarily thickening the low end) and a Rolloff for high frequencies to soften a bright source or simulate an older sound.
Parallel Blend and Dynamic Management in the Mix
The Blend control allows mixing the saturated and dry signals, a powerful approach on drums, drum buses, vocals, or synths: you retain the attack and clarity of the source while adding body and "glue." It's also an effective method to achieve present but controlled saturation without excessively squashing transients.
Pad, Polarity, and Multi-Instance Coherence
For very hot signals, a -20 dB input PAD with output gain compensation facilitates adjustment without saturating too quickly. PSP BinAmp also offers separate polarity buttons at input and output: useful for quickly checking phase interactions, especially in parallel processing, doubling, or multi-mic recordings. Finally, the Variation parameter adds a welcome subtlety: it modifies individual behavior between channels and across different instances in a session, maintaining a more organic feel when using BinAmp on multiple tracks.
Audio Quality and User Comfort
The processing relies on high-quality algorithms, with internal oversampling (quad sampling up to 192 kHz) to preserve a clean and detailed sound, even when your project runs at lower sample rates. Parameters benefit from smoothing for fluid, click-free adjustments, and latency remains extremely low, making the plug-in enjoyable to use both in production and mixing.
Technical specifications
| Type | Full software |
| Downloadable | Yes |
| Mac | macOS 10.12 to macOS 13 Ventura |
| Windows | Windows 7 to Windows 11 |
| macOS | VST-2, VST-3, AU, AAX |
| Latency | 13 samples regardless of sample rate |
| Drive control | +/-20 dB |
| Output control | up to +/-20 dB |
Questions frequently asked
Is PSP BinAmp compatible with Mac and Windows?
The software runs on macOS 10.12 through macOS 13 Ventura and on Windows 7 through Windows 11. Supported formats on macOS include VST-2, VST-3, AU, and AAX.
What is the latency of this saturation in mixing?
The latency is 13 samples, regardless of the project's sample rate.
How to apply saturation without crushing transients?
The Drive control operates over a ±20 dB range, while the Blend mixes the processed and unprocessed signals. This approach preserves the attack of drums or vocals while adding harmonic density. The Output, adjustable up to ±20 dB, helps with level compensation.
Can PSP BinAmp be used on drums or DI bass?
Its Class A triode saturation stage, inspired by the Echorec 2 preamp, is suitable for kick, snare, overheads, and room tracks. It can also smooth out a bass or guitar recorded DI, especially as a complement to an amp simulation.
Which settings allow control over lows and highs?
A High Pass filter prevents excessive thickening of the low end, while the Rolloff reduces high frequencies. A -20 dB input PAD with output gain compensation is provided for hot signals.




